DeltaClan

DeltaClan land is predominantly within the river delta, with some forest and grassland.

This Clan is managed by Iru.

Clan Code

 * Cats should help anyone in need, so long as there is no malice behind either cat’s actions or expect for a debt to be repaid
 * The ill, young, and elderly should take priority over the strong and fit, always. They are cats who helped the clan and are the future of it
 * Killing another cat is strictly forbidden unless he is threatening the greater good. If a cat intentionally kills or repeatedly does so on accident, they can be punished with apprentice duties, loss of power, or even banishment
 * If a cat asks to know information you are uncomfortable with sharing, you have no obligation to answer it truthfully or at all, no matter the status of the cat
 * Like the Delta, we change paths quickly when we need to, but prefer the path of least resistance
 * Kits must be four moons before being made apprentices.

Territory and Camp

 * Large swathes of DeltaClan territory is made up of rich delta floodplains and islands, with forest land towards the CoastClan border.
 * The camp is on the bank of the largest part of the delta, where a tumble of boulders and younger trees are used to make dens.
 * Leaders Den: In a gap between two boulders at the top of the pile
 * Warriors Den: In a cave dug out beneath a tree, with the roots all around
 * Apprentices' den: In a back chamber only accessible through the Warrior’s den
 * Medicine cat den: In a cave dug out beneath two large trees that grew side by side, with an old branch pushed against the side for storing herbs in notches on the outside of the branch
 * Nursery: Entered by pushing through several bushes growing thickly against the side of the boulder pile. There is a narrow tunnel with bush roots draping into it to make several vague curtains of prickly roots on the way down. The tunnel curves left, away from the inner camp, and comes to a spacious cave with willow roots all guided to coat the side and make it hard to dig into. A very small pool is on a ledge off to the side.
 * Elder’s den: In a soft, sandy hollow next to the boulder pile, with several bushes growing partially around it to shelter it from most weather. Elders will shelter in the Nursery when the weather gets bad

Common Prey

 * Fish (river)
 * Mice (delta land & forest)
 * Squirrels (delta land & forest)
 * Other rodents (delta land & forest)
 * Birds ((delta land & forest)

Culture and Customs
Leader Selection:

Potential leaders take part in a practice where they start at the beginning of the delta, and swim all the way to the ocean without getting out of the water. They then must reach shore safely and will be taken back to the camp along with any other candidates. All the cats will vote on who they want as leader, and the cat with the most votes becomes leader

The Ancient Willow:

Among the tallest trees in the forest, it is where most important ceremonies are held and cats pay respect to the fallen before they are taken to be buried. Several cats fear that if a storm were to strike it down, the whole delta would dry up and all life there would die in less than a moon.

Medicine Cat Apprentices and Warrior Apprentices:

All apprentices are named by the leader, even the medicine cat apprentices. Mentors may suggest names, but the leader has no obligation to use the name ideas. This is done to avoid causing a sense of isolation and separation between medicine cats and warriors.

Ceremonies
At 10 moons old all apprentices are tested.

If they pass, they become a warrior or medicine cat. If they fail, they are tested again every moon until they pass.

If a cat is fifteen moons and fails all the tests, the leader may proceed as they see fit.

Apprentices who show extra talent may be tested earlier than ten moons.