Healers' Sanctuary

The Healers Sanctuary is situated in the neutral lands between Clan territories. Its sole goal is to treat any and all who come for healing to the best of the Healers’ abilities, in the hopes that patients can then return to their usual lives.

It was founded by Spring and Brook (formerly Magpiecall and Puddlepounce respectively).

Roles
Healers - the core of the Sanctuary. These cats are skilled in the art of healing, both mental and physical. They tend to any cat who comes to the Sanctuary seeking healing, and constantly researching new treatments and therapies.

Guards - these are cats who voluntarily live within the Sanctuary. Their purpose is to hunt for the Healers and any patients that are there, as well as protect the Healers from all threats; even from any patients if need be.

Code

 * Treat all those who ask for healing
 * Healers place no judgment on their patients and their pasts, any are entitled to treatment regardless of their actions
 * Guards must prioritise the protection of the Sanctuary’s Healers, as threats could come from patients and rogues alike
 * Healers never divulge information about their patients to anyone, nor will they ever do or say anything that may endanger their patients
 * A Healer shall do no harm

Traditions
Healers


 * Upon deciding to become a Healer of the Sanctuary a cat must voluntarily give up their past life. Their history before joining the Sanctuary is unimportant, and prying into that history is forbidden. If a Healer wishes to share their past, that is their choice, and their choice alone.
 * A Healer takes a new name upon joining. These often follow a watery theme (Brook, Spring, Rain, Creek, River, etc…), but this is not a strict tradition.

Guards


 * Guards are any cat who wishes to, and is physically capable of, living in the Sanctuary in order to do physical tasks. These cats do not heal, and primarily do any job that is not healing (hunting, guarding, maintenance, etc…)

General


 * Healers are allowed to denounce their oath and return to a life outside the Sanctuary, or become a Guard. Guard’s are also allowed to become Healers.
 * There is no strict Leader in the Sanctuary. Healers have a rota as to who is in charge and for how long, and all Healers are given the opportunity to be the leader (in order to train everyone in leadership skills). Guards have a similar method.
 * In an emergency the most experienced cat is the default Leader.

Camp
The Healers live in a den at the roots of a toppled tree. The toppled tree is hollow, as is a second tree which fell on top of this one. These are used primarily as stores (moss, prey, sticks, and of course Herbs). There is a hole torn in between the two, allowing easy access to both trees without having to go outside.

Other dens are made from other, smaller fallen trees. These dens are secured, with holes filled in, with mud and river clay.

All of the trees were blown down during a hurricane (Arc 2 - Storm’s Thread)